Human input into the Casio Prizm OS and bootloader takes place through the keyboard. The only other input devices on the Prizm are the 3-pin link port, the USB port and the battery voltage meter, which obviously do not count as human interface devices (despite the fact that the OS can detect when a USB or 3-pin cable is connected, their primary purpose is certainly not human interaction).
Representation of the Prizm keyboard:
The keyboard is made of 50 dome-switch keys in the front of the calculator's body, below the screen. The pinhole RESTART button on the back can be considered part of the keyboard, too, plus some hidden contacts only accessible when disassembling the calculator.
There are two key modifiers, Shift and Alpha, which allow for selecting one of four keyboard modes: no modifier (default), Shift, Alpha and Alpha-lock (where most keys behave as if Alpha had been pressed before them). In specific parts of the user interface, more keyboard modes are allowed: when editing text, pressing Shift then 8 (CLIP) will enter a text-selecting mode where users can copy or cut text into the clipboard, and when the A<->a label appears above one of the function keys, users can also enter the lowercase Alpha mode (press Alpha, then the A<->a function key) or the lowercase Alpha-lock mode (press Shift then Alpha, and use A<->a to switch between lower- and upper-case text entry).
Alpha modes, by default, only allow the insertion of uppercase letters. Even on screens where lowercase characters are allowed, the Alpha and Alpha-lock mode always start in upper-case mode.
Keyboard modifiers are provided by software; there are no changes to the electric signals produced by the keyboard when the keyboard is in a mode other than the default.
Here are some tips regarding how keyboard input should be treated inside add-ins, including during text or number entry. Of course, not all of these make sense if your add-in is a game, namely those regarding modifiers. The ones about the MENU and EXIT keys are always important, though.
Read the original discussion topic on the Cemetech forum
- Make modifier keys behave as throughout the rest of the OS. This means, do not do things like require the user to press Shift then the key to modify simultaneously, as if it were a computer keyboard. There's a reason why it was designed to let you press Shift/Alpha first and then the key: it allows for easier single-hand operation and, since the keyboard is small, it lowers the chance that keys will accidentally be pressed, especially in the case of people with big fingers.
- Even though having Alpha always starting in uppercase mode is mostly a nuisance, this is the way Casio designed it, it's been like this for many generations of Casio calculators, and after some time users tend to get used to it. There's also the chance that Casio may later introduce a setting to change this, which would affect all the code using GetKey. Please do not change the Alpha-is-uppercase-by-default behavior in your add-ins unless you have a valid reason.
- Do not disable the MENU key, much less assign it to other function, unless you have a very specific reason. MENU is for exiting to the main menu only, as can be seen throughout the OS, except on the few situations where the key is disabled, such as when optimizing storage memory or running the first-run setup. Not completely related to the keyboard, but your add-in should call GetKey in a loop, not return to the caller. See When to call GetKey for more details.
- Similarly, EXIT is to back out of a window/screen/menu/operation, and QUIT is to go back all to the main add-in screen, much like restarting the add-in (it's as if the user repeatedly pressed exit to get there).
- AC/on should be used to break from certain conditions and operations, such as program execution, clipping, and the catalog.
See Addin Usability Guidelines for other non-keyboard-related guidelines.