Difference between revisions of "PrintMini"

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(Added documentation for PrintMini)
 
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| header = display_syscalls.h
 
| header = display_syscalls.h
 
| comments = Displays a line text on the screen using a small font, as seen on the status bar of the USB connection screen, for instance.
 
| comments = Displays a line text on the screen using a small font, as seen on the status bar of the USB connection screen, for instance.
}}
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| parameters =
 
 
=== Inputs ===
 
 
* ''int*'' '''x''' - Position of the text on a horizontal axis, in pixels. It is automatically updated to the position for the next character as the text is drawn
 
* ''int*'' '''x''' - Position of the text on a horizontal axis, in pixels. It is automatically updated to the position for the next character as the text is drawn
 
* ''int*'' '''y''' - Position of the text on a vertical axis, in pixels
 
* ''int*'' '''y''' - Position of the text on a vertical axis, in pixels
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* ''int'' '''writeflag''' - Set to 1 for the text to be actually drawn; setting to 0 only makes the value of '''x''' update as if the text was being drawn.
 
* ''int'' '''writeflag''' - Set to 1 for the text to be actually drawn; setting to 0 only makes the value of '''x''' update as if the text was being drawn.
 
* ''int'' '''P11''' - Still unknown, set to 0
 
* ''int'' '''P11''' - Still unknown, set to 0
 
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}}
=== Outputs ===
 
Text displayed to the screen
 

Revision as of 06:49, 9 August 2012


Synopsis

Header: display_syscalls.h
Syscall index: 0x023C
Function signature: void PrintMini( int* x, int* y, unsigned char* string, int mode_flags, unsigned int xlimit, int P6, int P7, int text_color, int back_color, int writeflag, int P11)

Parameters

  • int* x - Position of the text on a horizontal axis, in pixels. It is automatically updated to the position for the next character as the text is drawn
  • int* y - Position of the text on a vertical axis, in pixels
  • unsigned char* string - The string to display
  • int mode_flags - 0x40 allows for drawing text on the status area; 0x04 inverts text_color and back_color; 0x02 does not use back_color
  • unsigned int xlimit - Upper xlimit. Set to 0xFFFFFFFF for it to be ignored.
  • int P6 - Still unknown, set to 0
  • int P7 - Still unknown, set to 0
  • int text_color - The color of the characters
  • int back_color - The color of the characters' background. Depends on mode_flags
  • int writeflag - Set to 1 for the text to be actually drawn; setting to 0 only makes the value of x update as if the text was being drawn.
  • int P11 - Still unknown, set to 0

Comments

Displays a line text on the screen using a small font, as seen on the status bar of the USB connection screen, for instance.