Difference between revisions of "Prizm Programming Portal"

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(Remove link to obsolete (and now deleted) syscalls list.)
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** [[FKey Bitmaps]] - Simultaneously maintain coherence with the OS and save space with these bitmaps.
 
** [[FKey Bitmaps]] - Simultaneously maintain coherence with the OS and save space with these bitmaps.
 
* [[:Category:Syscalls|System Calls]] - Contains documentation of functions for use in add-ins
 
* [[:Category:Syscalls|System Calls]] - Contains documentation of functions for use in add-ins
** ''(Deprecated)'' [[Syscall Reference|Old System Calls Reference]] may contain documentation that has not been updated recently.
 
 
** [[Syscall/Platform Quirks]] - Various caveats of the system calls and the Prizm platform in general for programmers.
 
** [[Syscall/Platform Quirks]] - Various caveats of the system calls and the Prizm platform in general for programmers.
 
* [[Keycode Reference]] -  
 
* [[Keycode Reference]] -  

Revision as of 19:09, 3 August 2014

SDKs and Tools

Please note that the above package has out of date content. You should follow the setup guide to get newer files. Until the SDK is officially updated (specifically mkg3a, the headers, the common files, and the libraries), you can grab AHelper's patched 0.3 SDK here: (link removed until new package is made.)

The latest version of libfxcg can usually be found on Tari's Jenkins instance, or you can check out a copy from github and compile it yourself. Simply drop the contents of the lib and include directories into your existing SDK and it should work.

Reference Guide

Tutorials

Article creation is still being completed. Please discuss this section.

Intro to Prizm C Programming

  1. PrizmSDK Setup Guide - Setting up the PrizmSDK
  2. Learning the Ropes - Learning how the SDK works and how to make projects
  3. Hello World - Making your first Addin
  4. Printing Text - Shows different methods of printing strings and numbers.
  5. Reading Input - Getting user input
  6. File Access - Managing files in the RAM and ROM
  7. Popup windows - Shows how to use popup windows
  8. Advances GUIs - Shows how to make advanced user inferfaces
  9. Drawing Sprites - Drawing pictures and shapes

Zeldaking/Ashbad Tutorials

  1. Introduction - Getting resources for learning C and setting up the SDK
  2. The Basics - Learning how add-ins are made

Discussion Forums