Difference between revisions of "Prizm Programming Portal"

From WikiPrizm
Jump to navigationJump to search
Line 31: Line 31:
 
# [[Zeldaking Tutorial 1|Introduction]] - Getting resources for learning C and setting up the SDK
 
# [[Zeldaking Tutorial 1|Introduction]] - Getting resources for learning C and setting up the SDK
 
# [[Zeldaking Tutorial 2|The Basics]] - Learning how add-ins are made
 
# [[Zeldaking Tutorial 2|The Basics]] - Learning how add-ins are made
 +
 +
== Discussion Forums ==
 +
* [http://www.cemetech.net/forum/viewforum.php?f=68 Casio Prizm Development and Programming] at Cemetech

Revision as of 01:00, 21 August 2012

SDKs and Tools

Please note that the above package has out of date content. You should follow the setup guide to get newer files. Until the SDK is officially updated (specifically mkg3a, the headers, the common files, and the libraries), you can grab AHelper's patched 0.3 SDK here: PrizmSDK-patched0.3.7z (Requires 7zip). This patched version includes the latest libfxcg library and headers with modifications. Any issues or changes in this patched version may or may not be included in the next official release. Use at your own risk.

Reference Guide

Tutorials

Article creation is still being completed. Please discuss this section.

Intro to Prizm C Programming

  1. PrizmSDK Setup Guide - Setting up the PrizmSDK
  2. Learning the Ropes - Learning how the SDK works and how to make projects
  3. Hello World - Making your first Addin
  4. Printing Text - Shows different methods of printing strings and numbers.
  5. Reading Input - Getting user input
  6. File Access - Managing files in the RAM and ROM
  7. Popup windows - Shows how to use popup windows
  8. Advances GUIs - Shows how to make advanced user inferfaces
  9. Drawing Sprites - Drawing pictures and shapes

Zeldaking/Ashbad Tutorials

  1. Introduction - Getting resources for learning C and setting up the SDK
  2. The Basics - Learning how add-ins are made

Discussion Forums